

Improved ease of performing an Emergency Escape when being hit by an uncharged Skill 3 (Flying Kick). Increased damage dealt by a charged Skill 3 (Flying Kick).

Lengthened combo timer when repeating input on Skill 3 (Phoenix Flash).The opponent will also be knocked back farther if they guard against it. Shortened recovery time after landing when using Skill 3 (Sixth Form: Whirlpool).The super armor effect was difficult to see in some cases, so all characters now flash white when they have super armor.Ĭharacter-Specific Changes Tanjiro Kamado / Kimetsu Academy Tanjiro Kamado.Lengthened window during which you can guard following the animation upon activating Surge.
#MAILIST AND COMBO SLAYER PATCH#
Full Demon Slayer patch notes 1.83 Combat Changes Guarding But of course, this remains purely speculation until Bandai Namco makes official teasers or announcements. As a whole, it’s easily one of the best patch updates since launch - which thereby increases hope for more support and longevity for the game.Ĭonsidering the brand new season of Demon Slayer is currently underway, it’s possible more DLC is being planned for The Hinokami Chronicles. The recent Demon Slayer patch notes targeted nerfing such picks, while providing more strength to weaker picks.

Such characters were actually permanently banned in competitive tournaments, as they were far too strong, creating unfair play conditions. There were some undisputed overpowered picks in Demon Slayer The Hinokami Chronicles, such as Akazu. What’s changing in the new Demon Slayer patch notes 1.83?
